Welcome to the official Universal Conquest Online website!

(May 8 2008)
RTS development is in the works for UCO! Each planet will contain its own RTS battlefield (if you were not aware yet). The RTS development completion is expected no later than October 31, 2008.

(March 26 2008)
- The UCO server has been ported to linux and work continues to make the linux version of the server to run smoother.
- The Windows client has various bug fixes that need to be addressed, along with addition of UI components, and then the long task of adding the RTS elements.
- The iPhone client has begun development, the iPhone and Windows client will be able to play on the same server with the same gameplay just a different UI design/control.
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